Not Rated
Tags: morrowind

OpenMW is an attempt to reimplement the popular role playing game Morrowind. It aims to be a fully playable, open source implementation of the game. You must own Morrowind to use OpenMW.

To give you a better idea of what this project is about, here are some of the aims for the future of OpenMW:

- Be a full featured reimplementation of Morrowind.
- Run natively on Windows, Linux and MacOS X.
- Support all existing content, including Tribunal, Bloodmoon and all user created mods.
- Allow much greater modability: change game rules, create new spell effects, etc through scripting.
- Fix system design bugs, like the "dirty" GMST entries in mods, and the savegame "doubling" problem.
- Improve the interface and journal system.
- (Possibly) Improve game mechanics, physics, combat and AI.
- (Possibly) Support multiplayer at some point.
- (Possibly) Improve graphics to use more modern hardware.
Interface: Graphical
Associated Programs
openmw-launcher Launcher for OpenMW using the Qt-Gui-Toolkit
Available deb Repositories (how-to add a respository)
Debian 32-bit 64-bit
testing 0.36.1-1+b1 0.36.1-1+b1
sid 0.36.1-1+b2 0.36.1-1+b2

Rating: Not Rated (0 votes)

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